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Acompaña a Aurora en su aventura para salvar a su padre enfermo y un reino perdido en el mundo mágico de Lemuria. Por el camino descubrirá que su destino puede ser más grande de lo que jamás soñó. Los galardonados Patrick Plourde y Jeffrey Yohalem presentan Child of Light. Vive la aventura con tus amigos y tu familia. Podrás controlar a tu aliado, Igniculus, tocando la pantalla; o puede controlarlo un amigo con los mandos Joy-Con de Nintendo Switch. Información esencial Este contenido es vendido por Nintendo of Europe GmbH. El pago se realizará con fondos de Nintendo eShop disponibles y vinculados a la cuenta Nintendo utilizada para completar la compra. Este contenido es vendido por Nintendo of Europe GmbH; contenido a pagar con fondos de Nintendo eShop disponibles y vinculados a tu cuenta Nintendo. El Contrato de la cuenta Nintendo es aplicable a la compra de este contenido. Este contenido es susceptible de ser comprado por usuarios que hayan registrado una cuenta Nintendo y hayan aceptado sus términos legales. Para poder comprar contenidos para Wii U o consolas de la familia Nintendo 3DS, es necesario además un Nintendo Network ID y sus fondos disponibles deben estar combinados con los fondos vinculados a la cuenta Nintendo. Si los fondos todavía no están combinados, tendrás la oportunidad de hacerlo durante la compra. Para comenzar el proceso de compra, es necesario iniciar sesión con la cuenta Nintendo y el Nintendo Network ID. Tras iniciar sesión, es posible revisar los detalles de la compra y completarla. Para poder comprar contenidos para Wii U o consolas de la familia Nintendo 3DS, los fondos del Nintendo Network ID deben estar combinados con los fondos vinculados a la cuenta Nintendo. Podrás revisar los detalles de la compra y completarla en la siguiente pantalla. Los detalles de esta oferta son aplicables a los usuarios que hayan iniciado sesión con una cuenta Nintendo asociada al mismo país que este sitio web. Si el país asociado a la cuenta Nintendo es diferente, los términos de esta oferta pueden sufrir cambios (por ejemplo, el precio puede ser mostrado en la respectiva moneda local. Tras completar la compra, el contenido se descargará a la consola correspondiente vinculada a la cuenta Nintendo utilizada, o al Nintendo Network ID en el caso de Wii U o de consolas de la familia Nintendo 3DS. Esta consola deberá estar actualizada con el software de la consola más reciente y conectada a internet con la opción de descargas automáticas activada, y deberá tener suficiente espacio libre para completar la descarga. Dependiendo del modelo de consola/hardware que tengas y de cómo lo uses, es posible que se requiera un dispositivo de almacenamiento adicional para descargar software de Nintendo eShop. Más información en la sección de Atención al cliente. Por favor, comprueba que tengas suficiente almacenamiento para completar la descarga. Tras completar la compra, el contenido se descargará a la consola correspondiente vinculada a tu cuenta Nintendo o a tu Nintendo Network ID en el caso de Wii U o de consolas de la familia Nintendo 3DS. Por favor, comprueba que tengas suficiente almacenamiento para completar la descarga. Los detalles de la oferta reflejan el país al que está asociado tu cuenta Nintendo. El Contrato de la cuenta Nintendo es aplicable a la compra de este contenido. El uso de dispositivos o programas no autorizados que permitan efectuar modificaciones técnicas en la consola Nintendo o sus programas podría inutilizar este juego. Este producto dispone de medidas de protección técnica. No se podrá jugar a este título hasta su fecha de lanzamiento. releaseDate. El cobro se efectuará en el momento de la compra. El modo multijugador requiere un mando compatible por jugador. Es posible que se requieran mandos adicionales (a la venta por separado. 2014 Ubisoft Entertainment. All rights Reserved. Child of Light, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U. S. and/or other countries. Categorías Aventura, Plataformas Clasificación por edades Vas a salir del sitio web de Nintendo of Europe. Nintendo of Europe no se hace responsable del contenido y la seguridad de los sitios web vinculados que vas a visitar. Cancelar Aceptar El contenido que has seleccionado no está todavía disponible en español. ¿Quieres ver la versión en inglés? No, gracias Sí Querido visitante: Gracias por visitar la página web de Nintendo. Has sido elegido de forma aleatoria para participar en una breve encuesta. Dedicando unos minutos a compartir tus opiniones, nos estarás ayudando a mejorar nuestro sitio web. Por supuesto, trataremos de forma confidencial toda la información que nos facilites en esta encuesta. El equipo Nintendo of Europe Declinar la invitación Participar en la encuesta Para obtener más información sobre este producto, haz clic en el botón que aparece más abajo. Información del producto.

Join Aurora on her journey to save her ailing father and a lost kingdom in the magical world of Lemuria –along the way she'll discover that her destiny may be far greater than she dreamed. From award-winners Patrick Plourde and Jeffrey Yohalem comes Child of Light. Share the adventure with your friends and family. Your ally, Igniculus can be controlled by touching your screen or by another player using a Nintendo Switch Joy-Con controller. What you need to know This content is sold by Nintendo of Europe GmbH. The payment will be made with Nintendo eShop funds usable through the Nintendo Account used to complete the purchase. This content is sold by Nintendo of Europe GmbH, payable with Nintendo eShop funds usable through your Nintendo Account. The Nintendo Account Agreement applies to the purchase of this content. This content may be purchased by users who have registered a Nintendo Account and accepted the respective legal terms. To be able to purchase content for Wii U or Nintendo 3DS family systems, a Nintendo Network ID is also required and your funds usable through the Nintendo Account must be merged with the funds tied to your Nintendo Network ID. If the funds have not yet been merged, you will have the option to do so during the purchase process. To start the purchasing process, it is necessary to sign in with the Nintendo Account and the Nintendo Network ID. After signing in it will be possible to review the details and complete the purchase. To be able to purchase content for Wii U or Nintendo 3DS family systems, your funds usable through the Nintendo Account must be merged with the funds tied to your Nintendo Network ID. You will be able to review the details and complete the purchase on the next screen. The details of this offer apply to users who sign in using a Nintendo Account with the country setting corresponding to the country setting of this website. If the country setting of a Nintendo Account is different, the details of this offer may be adjusted (for example, the price will be displayed in the respective local currency. After the purchase is completed, the content will be downloaded to the applicable system linked to the respective Nintendo Account, or respective Nintendo Network ID in the case of Wii U and Nintendo 3DS family systems. This system must be updated to the latest system software and connected to the internet with automatic downloads enabled, and it must have enough storage to complete the download. Depending on the system/console/hardware model you own and your use of it, an additional storage device may be required to download software from Nintendo eShop. Please visit our Support section for more information. Please make sure you have enough storage to complete the download. After you have completed the purchase, the content will be downloaded to the applicable system linked to your Nintendo Account, or your Nintendo Network ID in the case of Wii U or Nintendo 3DS family systems. Please make sure you have enough storage to complete the download. The details of the offer are displayed based on the country settings of your Nintendo Account. The Nintendo Account Agreement applies to the purchase of this content. The use of an unauthorised device or software that enables technical modification of the Nintendo console or software may render this game unplayable. This product contains technological protection measures. Content not playable before the release date. releaseDate. The payment is taken directly upon purchase. Multiplayer requires one compatible controller per player. Additional controllers (sold separately) may be required. 2014 Ubisoft Entertainment. All rights Reserved. Child of Light, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U. S. and/or other countries. Categories Adventure, Platformer.

When franchises such as  Final Fantasy,  Phantasy Star,  Suikoden,  Grandia, and  Lunar  became embraced by global audiences amidst the 1990s, many believed that these engaging JRPG experiences would influence the output of North American and European studios. Likewise, the work of Western studios would inevitably be studied and scrutinized back in Japan, resulting in a rich, transcontinental dialog of design decisions. Regretfully, this cycle of inspiration never really came to fruition, with stateside studios relying on Tolkien-esque tropes and Japanese developers habitually catering to the otaku culture. Over the ensuing decades, a full-fledged marriage of Eastern and Western philosophies grew increasingly unlikely. As the storyline of  Child of Light  reminds us, triumph often starts in unlikely places. Crafted by creative director Patrick Plourde and penned by writer Jeffrey Yohalem (a duo who previously worked together on  Far Cry 3) the title is refreshingly incongruent, shirking a sense of bombastic spectacle for an affecting adventure which demonstrates the virtues of subtlety and restraint. While the titles blend of platforming and turn-based battles might draw comparisons to tri-Aces PlayStation title,  Valkyrie Profile, in execution  Child of Light  channels Team ICOs sense of poignancy and muted charm. Constructed of rhyming verse and storybook-like renderings, the titles prologue details the story of Aurora, a crimson-haired Austrian heiress who falls ill, awaking in a mythical land called Lemuria. Once a realm spilling with natural splendor, a nefarious Dark Queen has stolen the sun, moon, and stars-  effectively disfiguring the domain. Players assume the role of Aurora, as well as a valiant blue firefly named Igniculus, and encounter a number of secondary, supporting characters outfitted with their own backstories and motivations. Collectively, the party of adventurers struggle to eradicate despair from Lemuria, replacing the darkness with revitalizing light. Far removed from the type of lurid fan service which fuels many contemporary JRPGs,  Child of Light s plotline evokes a fairy tale-like ambiance built upon a compilation of dualistic oppositions, allowing a wide demographic to enjoy the title. Powered by the UbiArt Framework engine, which was used to deliver the sumptuous backdrops and fluidly moving sprites of  Rayman Origins  and  Legends,  Child of Light employs an aesthetic which seems culled from a vintage picture book. Muted watercolors breathe life into Lemurias numerous milieus, as pathways slice through bristly brush, burrow into shadowy caverns, and pass shimmering streams. Creatively brims throughout the journey, as when players stumble upon a cluster of characters that the Queen has transformed into crows- yet the group retains their humanly artifacts of hats and pipes. Mirroring the aforementioned Ubisoft Montpellier-developed titles,  Child of Light s animation is consistently sinuous- highlighted by Auroras billowing mane and diminutive but evocative gestures such as when the heroine stalwartly retrieves her toppled crown. Likewise, Cœur de Pirates (née Béatrice Martin) soundtrack shifts between plaintive piano melodies and battle hymns which channel the works of Nobuo Uematsu. As a reminder of Lemurias lost splendor, small trees dot the landscape, each blooming with Whispers- tiny, glowing pods capable of replenishing health and magic points. When playing  Child of Light  alone, the right analog stick or a touchscreen swipe can send Igniculus to harvest these orbs. Alternatively, the firefly can be controlled by another player, much like Murfys assistance from  Rayman Legends. Periodically, the two work cooperatively, casting shadows or light beams on objects to resolve the games puzzles. If  Child of Light  can be faulted, blame can be placed on the titles cerebral challenges, which might be a bit too simplistic for experienced gamers. Ideally, the games elevated difficulty setting would have earned its own set of testing conundrums for those well versed in switch pulling and crate shifting. While the titles puzzles dont extend scalability, combat masterfully does. Once Aurora comes into contact with a creature in the wild, the game shifts to the battle screen, pitting two switchable allies against a small number of enemies. Initially, the combat seems straightforward, with turn order determined as icons travel along a single action gauge. Once a portrait moves into the meters “Cast” area, time halts- allowing the character to choose from a selection of melee, magic of defensive maneuvers. Nuance enters in through the interrupt mechanic- which allows either a friendly or enemy to disrupt the turn of others. Igniculus also comes into play, allowing players to slow enemy icons or even heal allies. Naturally, the assistants powers are limited and imprudent gamers might find themselves in an increasingly underhanded situation. Battles are at their best when players are forced to micro-manage their whole party or min-max their way to victory against elementally-based bosses. Adeptly,  Child of Light s encounters against elevated enemies require little grinding, but the game does offer an ample number of side-quests should players find themselves struggling against a specific antagonist. And given the games expedited leveling system, players need only tackle a few of these auxiliary activities.  Two other possibilities extend the possibility of a helping hand: elongated tech-trees and a simple crafting system. The former provides a simplified roster of active and passive perks while the latter allow players to merge Oculi- gems which offer elemental resistance and abilities. While most contemporary JRPGs interrupt the action to force players to read through tutorials,  Child of Light s extends only essential tutelage, favoring easy to understand mechanics and gameplay which gradually goads gamers to extrapolate. For the Ultimate Edition, Ubisoft bundles the game with all of the downloadable content into an economically-priced package. The biggest perk here is The Golems Plight Pack, which extends a side-quest, a number of Oculi, and the eponymous character as an ally once the undertaking is completed. And while the amenities also include additional Oculi, mercifully theyre not need for competition or enjoyment in the New Game+ mode. The Switch iteration of Child of Light preserves much of the original console games visual splendor. Sure, theres the sporadic framerate drop, but largely its rare and gentle enough to not be too much of an impediment to the sense of immersion. So while this version offers a higher fidelity that the previously released Vita one, those who are particular about refresh rates will want to seek out Child of Light on console. Skillfully,  Child of Light  doesnt imitate Japanese role-playing conventions, but rather uses these tenets as a framework for an enchanting and distinctive experience. Blending an exquisite art style, enjoyable play mechanics, and a design which eschews many complexities, the title is the rare entry capable of pleasing both aficionados and apprentices. Hopefully, other studios around the world take note and build on Child of Lights prodigious blueprint. Child of Light  was played on the Switch with review code provided by the publisher. 86% VERY GOOD Summary: Proving that Western role-playing games dont have to be solemn affairs ala Skyrim and Fallout 4, Child of Light draws inspiration from Japans rich role-playing legacy. User Rating: 4. 28 ( 5 votes.

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Available Now Nintendo Switch Eligible for up to Gold Points when you buy this game digitally. You may also use Gold Points toward this purchase. Close x Buy digital Join Aurora on her journey to save her ailing father and a lost kingdom in the magical world of Lemuria –along the way she'll discover that her destiny may be far greater than she dreamed. From award-winners Patrick Plourde and Jeffrey Yohalem comes Child of Light. Encounter eccentric creatures, from wicked witches to evil sea serpents, and discover the vast land of Lemuria. Fight alongside your allies to upgrade your stats, unlock unique abilities, and use unique gems to improve your skills. Work together with your allies to solve puzzles and search for mysteries. Experience a story carefully crafted in verse and rhyme with an original soundtrack by composer Coeur de pirate. Play anytime and anywhere. With Nintendo Switch youll be able to play on your TV, on the go, or with friends in tabletop mode. Read more Platform Nintendo Switch Release Date Oct 11, 2018 No. of Players up to 2 players File Size 2. 2 GB Category Platformer, Role-Playing, Adventure, Strategy Publisher Ubisoft Supported Play Modes: TV mode Tabletop mode Handheld mode *If eligible for a Just for You offer, the final price reflects the combined Sale and Just for You offers. The Just for You offer is discounted from the sale price. 2018 Ubisoft Entertainment. All Rights Reserved. Child of Light, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. How can I purchase a game on To purchase digital games directly from and send them to your Nintendo system, you'll need a Nintendo Account. For Nintendo 3DS and Wii U systems, you'll also need to link your Nintendo Account with your Nintendo Network ID. For step-by-step instructions by system, please  click here. What do I need to download a game? You'll need a Nintendo Switch, Wii U, or Nintendo 3DS family system, a Nintendo Account (registered for use in the U. S. or Canada) Internet connection, and Nintendo eShop access to download the game once you've purchased it. For help downloading a game,  click here. Does my purchase qualify for My Nintendo Points? Yes. As long as you have signed up for My Nintendo before you purchase the game, your game will qualify for My Nintendo Points. My Nintendo Points are automatically awarded to the Nintendo Account that was used to purchase the game. (Please note that DLC items, passes, and themes do not qualify for My Nintendo Points. ) To see your My Nintendo points balance: Visit Select "Sign in. " Sign in to your Nintendo Account. Once you're signed in, you can review your My Nintendo points balance and history, check out the latest My Nintendo rewards, and view active missions you can complete to earn My Nintendo points. You may also use My Nintendo Gold Points to purchase games for Nintendo Switch.  Learn more about Gold Points. For additional help with My Nintendo, please visit our  support site.